Name 

Niklas Briselius

Location

Malmö, Sweden

Mail

briselius@hotmail.com

Phone

 +46 (0) 70 946 15 45


ABOUT ME

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Hi, I’m Niklas Briselius, and I’m currently working as a Level Designer at Infinite Mana. Before joining Infinite Mana, I worked at King, where I honed my skills in Level Design, Scripting, and team management.

At Infinite Mana, I’m responsible for designing immersive levels, scripting dynamic gameplay systems, and collaborating with artists to create visually engaging environments for an Action RPG and roguelite game. I love shaping player experiences through thoughtful world-building and interactive environments.

From a young age, I’ve always been a team player. I played football from the age of six, which laid the foundation for my teamwork skills. Later, I carried that spirit into World of Warcraft, where I was a Guild Master for over 10 years, leading and collaborating with players to achieve common goals.

My love for game design started with Half-Life, a game that deeply influenced my approach to Level Design, Scripting, and World Design. I enjoy all aspects of game development, but have a particular passion for crafting engaging worlds and designing interactive gameplay systems.

I thrive on taking on challenges head-first and learning from my mistakes. Being part of a large game company has always been my goal, and I’m dedicated to continually improving myself to get there.

If you’re looking for a passionate and experienced Level Designer with a background in both scripting and management, don’t hesitate to get in touch!