An Action RPG blending dungeon and open-world gameplay. As a Level Designer, I crafted player experiences through scripting, combat, lighting, level art, and blockouts. Click the image to explore my work!

Professional Work


Project Expeditions

New Beginnings

A rogue lite where I was the sole Level Design stakeholder and collaborated on the game's visual direction. I handled everything Level Design—from combat and blockouts to creating modular kits with artists. Click the image to see more!




Personal Projects


A collection of my hobby projects, created in various editors with different focuses—from Level Design and world-building to lighting and gameplay scripting. Each project is an exploration of new ideas, techniques, and creative problem-solving.


Click the project you want to know more about